Atlas Engine
API Referenceatlasatlas/graphics

RenderTargetType

Framebuffer purpose and attachment configuration.

Module: atlas/graphics

Framebuffer purpose and attachment configuration.

Declaration

export enum RenderTargetType {
        /**
         * Selects scene for render target type.
         */
        Scene,
        /**
         * Selects multisampled for render target type.
         */
        Multisampled,
        /**
         * Selects shadow for render target type.
         */
        Shadow,
        /**
         * Selects cube shadow for render target type.
         */
        CubeShadow,
        /**
         * Selects g buffer for render target type.
         */
        GBuffer,
        /**
         * Selects screen-space ambient occlusion for render target type.
         */
        SSAO,
        /**
         * Selects screen-space ambient occlusion blur for render target type.
         */
        SSAOBlur,
    }

Values

Scene

Selects scene for render target type.

Scene

Multisampled

Selects multisampled for render target type.

Multisampled

Shadow

Selects shadow for render target type.

Shadow

CubeShadow

Selects cube shadow for render target type.

CubeShadow

GBuffer

Selects g buffer for render target type.

GBuffer

SSAO

Selects screen-space ambient occlusion for render target type.

SSAO

SSAOBlur

Selects screen-space ambient occlusion blur for render target type.

SSAOBlur

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