Atlas Engine
API Referenceaurora

Biome

Terrain appearance and height, moisture, and temperature selection settings.

Module: aurora

Terrain appearance and height, moisture, and temperature selection settings.

Declaration

export class Biome { ... }

Constructors

Creates a new biome.

constructor(
            name: string,
            texture: Texture,
            color: Color,
            useTexture: boolean,
        );

Properties

name

The human-readable name.

name: string;

texture

The texture used for rendering.

texture: Texture;

color

The RGBA color.

color: Color;

useTexture

Whether the texture is used instead of the fallback color.

useTexture: boolean;

minHeight

The minimum height.

minHeight: number;

maxHeight

The maximum height.

maxHeight: number;

minMoisture

The minimum moisture.

minMoisture: number;

maxMoisture

The maximum moisture.

maxMoisture: number;

minTemperature

The minimum temperature.

minTemperature: number;

maxTemperature

The maximum temperature.

maxTemperature: number;

condition

The current weather condition.

condition: BiomeFunction;

Methods

attachTexture

Attaches a texture to this object.

attachTexture(texture: Texture): void;

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