API Referencebezel
RaycastHit
Ray intersection information, including the hit object and surface normal.
Module: bezel
Ray intersection information, including the hit object and surface normal.
Declaration
export type RaycastHit = {
position: Position3d;
normal: Normal3d;
distance: number;
object: GameObject;
didHit: boolean;
};Properties
position
position: Position3d;normal
normal: Normal3d;distance
distance: number;object
object: GameObject;didHit
didHit: boolean;