Atlas Engine
API Referencebezel

SweepHit

Contact encountered while sweeping a collider along a movement path.

Module: bezel

Contact encountered while sweeping a collider along a movement path.

Declaration

export type SweepHit = {
        /**
         * The position in world space.
         */
        position: Position3d;
        /**
         * The normalized surface direction.
         */
        normal: Normal3d;
        /**
         * The distance.
         */
        distance: number;
        /**
         * The percentage.
         */
        percentage: number;
        /**
         * The object.
         */
        object: GameObject;
    };

Properties

position

The position in world space.

position: Position3d;

normal

The normalized surface direction.

normal: Normal3d;

distance

The distance.

distance: number;

percentage

The percentage.

percentage: number;

object

The object.

object: GameObject;

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