Atlas Engine
API Referencehydra

hydra

Atmosphere, weather, clouds, and water rendering.

declare module "hydra"

Atmosphere, weather, clouds, and water rendering.

Classes

  • WorleyNoise3D — Three-dimensional cellular noise with helpers producing texture handles.
  • Clouds — Volumetric cloud noise and rendering controls, including density, lighting steps, and wind.
  • Atmosphere — Day/night cycle, sky colors, celestial lighting, weather, and clouds.
  • Fluid — Renderable water surface with configurable extent, color, wave motion, and textures.

Enums

Types

  • WeatherState — Weather condition, intensity, and wind returned by a weather delegate.
  • WeatherDelegate — Computes weather from the current view and frame information.

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