Atlas Engine
API Referencehydra

Clouds

Volumetric cloud noise and rendering controls, including density, lighting steps, and wind.

Module: hydra

Volumetric cloud noise and rendering controls, including density, lighting steps, and wind.

Declaration

export class Clouds { ... }

Constructors

constructor(frequency: number, numDivisions: number);

Properties

position

position: Position3d;

size

size: Size3d;

scale

scale: number;

offset

offset: Position3d;

density

density: number;

densityMultiplier

densityMultiplier: number;

absorption

absorption: number;

scattering

scattering: number;

phase

phase: number;

clusterStrength

clusterStrength: number;

primaryStepCount

primaryStepCount: number;

lightStepCount

lightStepCount: number;

lightStepMultiplier

lightStepMultiplier: number;

minStepLength

minStepLength: number;

wind

wind: Force3d;

Methods

getCloudTexture

getCloudTexture(size: number): number;

On this page