Atlas Engine
API Referencehydra

WorleyNoise3D

Three-dimensional cellular noise with helpers producing texture handles.

Module: hydra

Three-dimensional cellular noise with helpers producing texture handles.

Declaration

export class WorleyNoise3D { ... }

Constructors

constructor(frequency: number, numDivisions: number);

Methods

getValue

getValue(x: number, y: number, z: number): number;

get3dTexture

get3dTexture(size: number): number;

getDetailTexture

getDetailTexture(size: number): number;

get3dTextureAtAllChannels

get3dTextureAtAllChannels(size: number): number;

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